Missiles freeze when in contact with leaves
itsmecheetah opened this issue · 4 comments
Whenever a missile comes into contact with leaves, the missile freezes in place. It also causes a lot of lag.
Can you provide the forge version, mod version, and screenshots if possible. There are some known issues with dynatrees if the leaves are from that mod.
Yeah totally. Forge 14.23.5.2859, ICBM-classic-1.12.2-6.5.4. I don't have any mods installed that alter leaves like dynatrees. Closest thing to that would be Realistic Terrain Generation, which doesn't actually affect anything about leaves afaik.

^ This one broke some of the leaves, but no explosion SFX or particles. It froze in place until it despawned.

^ Embedded itself in the leaves until it fell straight down and exploded

^ Same as above

^ Same again (bad screenshot but oh well)
Didn't record a POV from my player, but interestingly enough, Replay Mod shows it slowing down after the leaves. Realtime, it froze in the leaves for about 10 seconds until an explosion appeared up ahead. (https://youtu.be/JRVOJUpRwYQ)
Will look into it, could be a strange interaction with the raytracer failing on leaves. Might have to add a momentum switch to it to go off if it slows down too much.
Also you have a link to the replay mod as that is rather neat
thanks!
here's replay mod: https://www.curseforge.com/minecraft/mc-mods/replay-mod-fabric-and-forge
basically, you can go to the pause menu and hit a "record button" to start recording, and then hit stop when you're ready. it saves a replaymod file which you can open from the title screen & set camera keyframes to export as an mp4! quite useful.