Game crashes on render distance greater than 32 chunks with Nvidium
LemonHeadOnGit opened this issue ยท 5 comments
Is it a mod compatibility issue?
No
If it's a mod compatibility issue, please provide the link(s) to the incompatible mod(s)
No response
Minecraft version
1.20.1
Describe the issue
When paired with a render distance greater than 32 chunks (easily achieved when using Nvidium), the game crashes with an error message stating: java.lang.IllegalArgumentException: chunk loader radius cannot be larger than 32
.
Yes, particles and certain entities are in fact visible through blocks. With shaders, it sometimes leads to entities glowing when they're not supposed to.
Apolgies for not seeing the pre-existing issue!