Immersive Portals

Immersive Portals

6M Downloads

Sculpt Command Crashing Game

coledamon opened this issue ยท 2 comments

commented

Is it a mod compatibility issue?

No

If it's a mod compatibility issue, please provide the link(s) to the incompatible mod(s)

No response

Minecraft version

1.20.4

Describe the issue

crash-2024-08-09_18.46.06-server.txt
latest.log

1.20.4 Fabric version. Tested with other mods, then tested alone, crashed both times, indicating an issue solely with iPortal.

Steps to reproduce:

  1. Place a cauldron
  2. Create a 1x1 portal that has one side touching the top face of the cauldron (creation method doesn't seem to matter).
  3. While looking at the top-of-the-cauldron portal, attempt to sculpt it.
  4. Crash (The game crashed whilst ticking entity Error: java.lang.IllegalArgumentException: The validated expression is false)

Attempted also with a 3x3 portal that was touching the top of the portal and it worked fine, so it might just be something with the portal starting as 1x1 and being reduced to <1x1? Before crashing, it seems that the portal was successfully sculpted as a chat message was output (Portal Sculpted. Area Reduced: 0.4375 Area Before: 1.0000 Area After: 0.5625), so it might be something in some checks somewhere after the sculpt itself.

This might just be a "hey just don't do that" kind of error, but figured it would be best to report anyways (the goal was to create a false/portal-bottomed cauldron for a fun secret passage)

commented

Tested a bit more, same error happens with:
Composter (on top face)
Compostercrash-2024-08-10_14.18.14-server.txt
Composterlatest.log

Stairs (halfway in from left/right): (tested with oak, but guessing it work work with any)
Stairscrash-2024-08-10_14.46.35-server.txt
Stairslatest.log

Anvil (halfway in from front): (Error message different for this one: "The game crashed whilst ticking entity Error: java.lang.IllegalArgumentException: triangle 264 not found in quad tree")
Anvilcrash-2024-08-10_14.31.49-server.txt
Anvillatest.log

(Just in case it's important, other odd geometry blocks tested that didn't crash: Bed (right side), Chest (front), Grindstone (halfway in from front), Lectern (halfway in from front), Flower Pot (halfway in from front, top), Fence (halfway in from front))

commented

Should be fixed in 5.1.9