The part of the portal that is underwater is not rendering the other side with BSL Shaders.
SkyExploreWasTaken opened this issue ยท 1 comments

When I put BSL enabled, the portal does not render the other side of the portal underwater. Is it BSL's fault or ImmPtl ones ?
Also, there's a tiny thing that I don't know if it is a bug or a feature:

There is a tiny line that indicate that there's a portal (not intentionnaly for sure), is there a way to stop it from appearing ?
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