Immersive Portals

Immersive Portals

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[1.15.2] Mod causes entities in chunks that are unloaded after a players death to remain frozen on the client when returning to the chunk.

lizfinite opened this issue ยท 8 comments

commented

The issue can be reproduced:

  1. Create a new world (I did superflat for ease of testing)
  2. Choose a direction, and fly until you're sure the spawn chunk is unloaded. Open F3 if you want to use Coords.
  3. Do /kill, then wait until all the mob sounds/movements have stopped before respawning.
  4. Fly back in exactly the same direction to where you died.
  5. The entities in the area should be frozen and reloading the save will make them disappear.

This occurs with just the mod itself, as well as dependencies, on the lastest Fabric Loader and API versions. (0.8.3+build196 and 0.10.8+build.310-1.15 respectively.)

commented

Looks like a severe issue

commented

Yep, exactly like that. Worse still is that the client won't let you occupy the same space as the frozen entities. They'll push you out either direction; but you can't move them like normal entities that are just standing still.

commented

Yep, exactly like that.

Spinning too?

commented

No spin. Just frozen immovable soundless husks.

commented

Does it look kind of like this when the entities freeze?

commented

This happened on the IP server but I thought it was a problem with Minecraft itself

commented

This is the Fabric repository, no need for the loader version in the title.

commented

Fixed in the latest version