Immersive Portals

Immersive Portals

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Issues with the collision for rotated portals

ImSpaceLover opened this issue ยท 1 comments

commented

I made a video about them. And here's an explanation of what happened in it: I made two examples of the rotated portals. A - a portal rotated along the Z axis by 90 degrees. B - a portal rotated along the Z axis by 180 degrees. (Note: It doesn't matter if the portal rotated along the Z or X axis. The result are the same.) As you can see at the example A, the player almost instantly falling through the portal after starting walking. The example B is a bit better. The player can walk in the portal for about a second but then he teleports.
Also the players can't crouch in the portals that has non upside-down rotation. (<180 degrees)

commented

Probably fixed in 0.39