Immersive Portals

Immersive Portals

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portal linking

Dionvs opened this issue · 8 comments

commented
  • Only the latest version is being supported. If you are using an outdated version, upgrade to the latest version.
  • Provide instructions for how to reproduce the issue. Include the minecraft version and mod version.
  • Forge version issues belong to https://github.com/qouteall/ImmersivePortalsModForForge/issues
  • If it's a mod compatibility issue, post that mod's link and open another issue on that mod
    v0.10 minecraft 1.17:

when I link the portal to the correct coörds, it creats a new portal at a random place in the world, I create a portal in the overworld.
then break the one in the nether, move it to the coörds devided by 8 and light it. it should connect, but it creates a new portal in the overworld.

commented

Are you sure that the two obsidian frames have the same shape and orientation?

commented

This mod can cause breaking the portal to also break linkage.

If I relight the same portal, it will link to a new portal unless netherPortalMode value to vanilla.

commented

@joshcangit an see-through nether portal cannot link to a vanilla portal. an see-through nether portal can link to an empty obsidian frame

commented

I don't mean linking portals made under different modes.

I mean when I light a see-through portal, a 2nd portal is made in the Nether. If I deactivated the 1st portal, the 2nd portal won't link back anymore. If I relight the 1st portal, a 3rd portal spawns and if I light the 2nd as well, I get 4 portals. All under the same mode e.g. normal.

When I light a vanilla portal, a 2nd portal is made. If I deactivate then relight the 1st portal, it links back to the 2nd portal. No extra portals. No matter how many times I relight the same 1st portal.

commented

@joshcangit I see. Upload the world for me to debug it. Are you using any datapack to change world height?

commented

I can't upload it but I have a link to my folder of 2 world saves.
Google Drive folder
They don't have any datapacks. Also I'm thinking of removing that link some time soon.

Anyway, I think I know the problem. It seems that disabling activeLoading also stops portals from reconnecting.
The wiki did warn about this.

(If this is disabled, nether portal linking may not work normally.)

I think it should be that nether portal linking will not work normally. Although it still works with activeLoading disabled albeit only for active portals.

commented

@joshcangit If you does not experience server lag you don't need to disable activeloading

commented

Close because outdated.