Having multiple portals (3-4+) in FOV causes significant drop in framerate.
Hurrikane-Nexus opened this issue ยท 1 comments
I have a hallway lined with doors (8 of which are portals) and a connector portal (1) to extend the length of the hallway. When I'm looking a just one or no portal(s), framerate is around 60 fps. When looking at 3 the framerate drops to about 40 fps. Looking down the hallway at all 9 portals causes a noticeable drop to 30 fps. Portal density also seems to affect framerate slightly.
(Hallway in question for reference)