[Major Issue] Incompatibility with with any season change mods and visual glitch on public server
emibanana opened this issue · 27 comments
Describe the bug:
Few issues please be active on fixings PLEASE, it's a good mod and we hope you continue to maintain them:
- this mod isn't compatible with any mod that implements seasonal changes, during winter, icicle forms, blocks that exposed snow will turn into snowy blocks, however you did not implement a method to revert those blocks back to it's original state during summer, it's kinda dumb, it's literally griefing every block in the world. Also icicles never melt once they form, so you can see icicle everywhere across the world if you play long enough on a server that has season mod install (for example, medieval MC fabric modpack)
- chopping a tree down and the leaves quickly turn into falling leaves piles, this is an awsome feature! however on a server it will cause a visual glitch, a lot of leaves blocks will stay in mid air and never decay, see below video: (https://youtu.be/X0_fBzt7He4). BUT, this is just a client side visual glitch, all those leaves blocks are actually ghost blocks, and the glitch will be fixed once you reload the chunk by leaving the server and rejoining/leaving the chunk and come back/simply punch them.
**Versions: immersive_weathering-1.19.2-1.2.5-fabric.jar and yes i have all dependencies installed
Minecraft version: 1.19.2
Immersive Weathering version: immersive_weathering-1.19.2-1.2.5-fabric.jar
Moonlight Lib version:
Fabric API / QSL / Forge version:
Other mods:
I am playing and maintaining a medieval mc modpack server, the mods that possibly interact with tree behaviours are:
- falling tree mod (https://www.curseforge.com/minecraft/mc-mods/falling-tree)
- leaves be gone, however tested without this mod and the glitch presist (https://www.curseforge.com/minecraft/mc-mods/leaves-be-gone)
Mod that adds seasonal changes: - Fabric Season
Logs:
no need, check video
To Reproduce:
Steps to reproduce the behavior. Format it as a numbered list of steps.
as per discription above
Expected behavior:
- snowy blocks can melt during summer/if placed at non-winter biome
- smooth non-glitchy tree chopping experience on server
Screenshots:
video providede above
Additional info:
N/A
It has its own config implies that the config does something which affects it. That's what they are made for. If you would have followed my instructions and used cloth config or yacl to access the comments you would have figured it out already
uh sorry i been searching but i dont see a clear instruction how to manipulate immersive weathering's bahavior using cloth config?
@AstralOrdana can you please be active on resolving issue please
This is a feature request
I mean if blocks can turn into snowy blocks and can never turn back, that sounds like a missing important feature. It's actually a griefing behavior
another simple solution is provide a switch in the config to turn auto-generating of icicle and snowy blocks off
i tried set "block growth" in the config to false but this is still happening
They can turn back just as snow, which can spawn and melt with light. As for the block growth config might be a bug as it should turn all of them off. Might also be mis remembering things and that could have its own config
Its not a griefing behavior if you have a different mod that causes the blocks to change in places they weren't intended to. We can't be expected to account for the changes made by every other mod.
Sounds reasonable, it's a feature request then.
I also see people has mentioned this feature back in 2021 so Im panicking this "feature" will never be added
Yeah I know but it's one of those things that requires a lot of work and rethink with things like a streamlined internal temperature system. There are plans for this and I actually already have code for both loaders season mods but we are both busy now and so idk when it will be worked on
For the config JSON doesn't support them. On forge it uses its toml which had them and on fabric you are supposed to use a config GUI mod anyways (forge too tbh)
you mean this is the reason why setting "block growth" to false not seems fixing the issue?
It has its own config implies that the config does something which affects it. That's what they are made for. If you would have followed my instructions and used cloth config or yacl to access the comments you would have figured it out already
please, also if you turn on "snow melt on warn biome" this just cause snow melting everywhere in the world (a modded world tbh), I assume you just added a list of vanilla biome that snow wont melt? this shouldnt be coded in this way, it just makes the mod so hard to be integrated into other mods
ok looks like its another mod that cause snow melt, disgregard then, but the ghost block due to falling leaves piles is very annoying please fix
thanks, hey happy new year, sorry for troubling previously but I still cant figure out how to fix the server and client side ghost block desync when chopping down a tree, this gets annoying when we doing tree farms on a server.
this might be an interaction with falling tree mod we have in this modpack?
this also doesnt work as we are running a modpack on a dedicated server.
If your mod does not even want to follow the mod config, I dont know what to say
When can you at least put in a config to disable those annoying snowy blocks, why the fuck is that so hard?????????????????????????????????????????????????????
Sorry you had to deal with people like emibanana. Have you put any thought into this feature and or plan on bringing it to this mod?