Some modded armors render incorrectly, stretching their textures
Kaleidio opened this issue ยท 1 comments
Issue (The better the description the better i can solve the issue):
I believe it is just related to some modded 3d armors in general. the main one that seems to be incompatible so far is Atum 2.
Steps to reproduce:
Install a bunch of mods that have modded armor
let entities spawn with them
Affected Versions (Latest is NOT a version):
- Minecraft: 1.16.5
- Forge: 36.2.0
- TenshiLib: newest (broken on any)
- ImprovedMobs: newest (broken on any)
Other Mods (If you think it might be cause of an incompability. Adding a link + the used version will help greatly):
for stability with optifine, it might also be worth fixing this if it fixes an opengl state leak my pack is dealing with when render regions is on. but I still doubt it because without optifine installed the broken armor still happens