
Issues
- 2
Randomly Instant Killed By Mobs
#320 opened by Mayzone - 2
[Feature Request]: Axes should temporary disable shields
#313 opened by eggyplantsu - 0
Enabling TNT destruction does nothing.
#314 opened by RonEbruh - 0
(Fabric 1.21.1) Crash after some seconds in the world caused by STEAL functionality
#315 opened by Asosk04 - 2
Improved Mobs crashed the game during startup
#316 opened by DrivingInMyCarRightAfterABeer - 0
[Feature Request]: Mobs use Fishing Rod
#317 opened by JorteWorld - 1
Minecraft Crash
#318 opened by Trojankill - 0
Compatibility Issue Between Improved Mobs and LevelZ
#319 opened by adn-hq - 1
[Feature Request]: difficulty from death
#282 opened by vanek785 - 0
[Feature Request]: API or datapack for improved mobs
#322 opened by PlaIsMe - 0
The difficulty pause expires when re-entering the save
#321 opened by SSWTLZZ69 - 2
Ticking entity causing crashing
#283 opened by dylandbl - 2
Entity Config whitelists do not seem to work on <#tag> entries
#284 opened by ghotiPhoti - 0
[Feature Request]: per entity damage adjustments
#285 opened by Mlig317 - 0
Crash caused by Underwater Breaker
#286 opened by LittleYvW - 1
Ticking Entity Crash
#287 opened by JeffIsntHere - 1
Only Skeletons deal no damage, (Minimal Tested) but everything else working great
#288 opened by CaoTrongThang - 2
Do this mod does anything with skeleton shooting speed
#290 opened by Frog1en - 2
[Feature Request]: Set a fixed difficulty
#293 opened by DereckAn - 2
Zombies do not spawn with pickaxes
#291 opened by BigHit3 - 0
[Feature Request]: Ritual to reduce the difficulty.
#292 opened by Salovilan - 0
[Feature Request]: PLAYERSUM
#295 opened by emorydeer2 - 0
[Feature Request]: Better mob drops as difficulty increases
#294 opened by LioxAcc - 0
[Crash] Modern Industrialization compatibility
#299 opened by ShinryuAspect - 0
[Feature Request]: Chasing flying player + skeleton melee weapon priority + tacz compat(if u want so)
#296 opened by Bitlod - 3
Iron golem auto target option cause game crash
#297 opened by Bitlod - 0
[Feature Request]: /improvedmobs difficulty increment & pause commands
#298 opened by emorydeer2 - 1
[Feature Request]: config evolker fangs and shulker
#300 opened by gu8-alt - 2
Forge Version not increasing difficulty
#301 opened by RicardosKuchen - 0
[Feature Request]: Specific mobs with specific break blocks ability
#302 opened by KEJWII - 0
[Feature Request]: mobs can push through these 1x1 gaps
#303 opened by KEJWII - 2
[Compat]: Is this mod compatible with Enhanced AI?
#304 opened by GhostGH - 1
Randomly getting 1 shotted
#305 opened by sheeshryan - 1
[Feature Request]: 1.21.4 update
#306 opened by bvhfve - 1
[Feature Request]:
#307 opened by Barioon - 1
Increased difficulty does not buff mobs
#308 opened by GhillieWolf - 1
[Feature Request]: Armor drop chance config
#309 opened by Yoda-Legion - 5
Neutral mobs always attack villagers if NEUTRALAGGRO is disabled
#310 opened by Alainx277 - 0
Don't allow connect to server
#311 opened by Liveandlearnmuch - 2
[Feature Request]: Add functionality to allow monsters/mobs to use items from other mods.
#312 opened by Accidey - 4
(1.21.1) Incompatibility with TenshiLib 2.0.0
#323 opened by DrivingInMyCarRightAfterABeer - 0
(1.21.1) Possible crash caused by Improved Mobs
#324 opened by DrivingInMyCarRightAfterABeer - 1
Crash during common_setup caused by EnumMap.get() returning null
#325 opened by syliv1a - 0
Difficulty increase speed working bad on server.
#326 opened by YeraX7 - 0
[Feature Request]: Better difficulty description
#327 opened by SamuelUlep - 0
[Feature Request]: Better difficulty decrease
#328 opened by SamuelUlep - 0
[Feature Request]: Option for mobs to only be able to break blocks if holding a tool
#329 opened by StikxxkitS - 0
[Feature Request]: Difficulty cap when using Distance based scaling
#330 opened by LatiosAeon - 3
[Bug] Mobs cannot damage players
#331 opened by scratch221171 - 0
Crash due to disasters in Spore
#332 opened by bogdan70209-droid