Configs not working.
Scarecrow-01 opened this issue ยท 6 comments
Modloader
Forge
Minecraft version
1.18.2
Modloader version
1.18.2 - 40.1.20
Mod version
1.18.2-1.10.9-forge
TenshiLib version
1.18.2-1.6.7-forge
Description
Whenever I try to edit the configs they get automatically overwritten. The equipment.json files gets rewritten every time I reload it, while the common.toml gets rewritten constantly.
This happens constantly.
Steps to reproduce
- Step one: Edit a config
- Step two: Save the file
- Step three: there you have it. It gets overwritten.
Mods that might affect the issue
none
Logs
none
Configs don't overwrite for me but I do feel like the mod isn't acknowledging the changes and getting the mobs to deal significantly more damage as configured. For example, if my calculations are correct, then a Spider should deal 100 damage at difficulty 100 as 100*0.008*62.5 = 50
and Spiders normally deal 2 damage on Normal difficulty. Therefore, 2*50 = 100 damage, it should do significant damage or even one-shot with full Netherite and yet it just doesn't.
Instead Spiders will deal no damage and just push around the player, as with Zombies, Skeletons and also Creepers deal default damage. I've supplied my common.toml
config if anyone wants to test it themselves: https://gist.github.com/PantsWP/7cb6a79dbfbf06d460275e0b4943b067
Correct me if my calculations are indeed incorrect though.
Config not working for me as well, my main issue is with common.toml; villagers are holding weapons even when I specifically turned the HELDITEMS to whitelist mode. It causes crashes with other armor mods such as epic knights mod since villagers are not supposed to wear their armor...
cannot reproduce. make sure you your config is written correctly. e.g. dont put some invalid values at places etc.