Medieval Weapons incompatability (I think)
Recheezy opened this issue ยท 3 comments
Modloader
Fabric
Minecraft version
1.19.2
Modloader version
0.14.9
Mod version
1.10.16
TenshiLib version
1.6.10
Description
I was told medieval weapons was finding "currentEnchantments" as "null" after improved mobs did something
here's my paste: https://authors.curseforge.com/paste/2d08f642
Steps to reproduce
- Step one run a world with improved mobs and medieval weapons (there were other mods I was using but this should replicate it according to what I've been told)
- it should crash after playing for a while (up the difficulty to save time)
Mods that might affect the issue
Medieval Weapons: https://www.curseforge.com/minecraft/mc-mods/medievalweapons
Logs
see #184
I used the settings in mod menu to stop it from interacting with other mods and it stopped crashing, so now I know a workaround, thx! (btw do you know which mod is doing enchants wrong? I can report a bug on their website so they can fix it)