[Suggestion]
DVorriose opened this issue ยท 2 comments
Improved Mobs, MeanMobs, and Rough Mobs (all 1.12.2) seem pretty similar (some interesting differences), and all are missing something I swear I saw on another mob modifying mod (1.10.2? 1.7.10?). --- Pushing buttons and pulling levers ---
That opens up GREAT interactive gaming ... can't simply hide behind an iron door (save modded pressure plates), zombie might pull the lever. But knowing that, you might add a lever that opens a trap/drop into a lava pit.
You could take it a step further and have them steal from inventories (chests, furnaces, etc).
You may also be able to have them climb up/down ladders, think that was somewhere in a 1.7.10 villager mod.
It'd be neat if you could also designate entities in their attack/flee AI, especially if you could dynamically create a config or .json file. You could essentially set up a (cross-mod?) eco-system.
i think it was the special ai mod with the lever. i dont know though if this should be a feature in this mod since you can just add iron doors to be breakable.
the rest seem to be great ideas. i'll look into them