Improved Mobs (Forge)

Improved Mobs (Forge)

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[Suggestion]

DVorriose opened this issue ยท 2 comments

commented

Improved Mobs, MeanMobs, and Rough Mobs (all 1.12.2) seem pretty similar (some interesting differences), and all are missing something I swear I saw on another mob modifying mod (1.10.2? 1.7.10?). --- Pushing buttons and pulling levers ---

That opens up GREAT interactive gaming ... can't simply hide behind an iron door (save modded pressure plates), zombie might pull the lever. But knowing that, you might add a lever that opens a trap/drop into a lava pit.

You could take it a step further and have them steal from inventories (chests, furnaces, etc).


You may also be able to have them climb up/down ladders, think that was somewhere in a 1.7.10 villager mod.


It'd be neat if you could also designate entities in their attack/flee AI, especially if you could dynamically create a config or .json file. You could essentially set up a (cross-mod?) eco-system.

commented

i think it was the special ai mod with the lever. i dont know though if this should be a feature in this mod since you can just add iron doors to be breakable.
the rest seem to be great ideas. i'll look into them

commented

stealing ai and ladder climbing are now added. the rest im thinking is too "out of scope"