Improved Mobs (Forge)

Improved Mobs (Forge)

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[Feature Request]: Better difficulty description

SamuelUlep opened this issue ยท 0 comments

commented

Suggestions

Better word the config for the "Difficulty Increase" to something else more clearer.

Solution

Currently the layout of difficulty increase config is:

  "Difficulty Increase": {
    "__comment": [
      "Handles increase in difficulty regarding current difficulty.",
      "Format is <minimum current difficulty>-<increase every 2400 ticks>",
      "Example [\"0-0.01\",\"10-0.1\",\"30-0\"]",
      "So the difficulty increases by 0.01 every 2400 ticks (->0.1 per mc day since a mc day has 24000 ticks) till it reaches a difficulty of 10.",
      "Then it increases by 1 per mc day till it reaches 30 and then stops.",
      "If you want to use negative values use | instead of - as the delimiter."
    ],
    "input": [
      "0.0-0.1",
      "250.0-0.0"
    ]
  }

My suggestion is to change the comment to something clearer and actually reflective of the input:

  "Difficulty Increase": {
    "__comment": [
      "Handles increase in difficulty regarding current difficulty.",
      "Format is "input":["(difficulty threshold)-(change per 2400 ticks)"], each MC day is 24000 ticks.",
      "Example [\"0.0-0.01\",\"9.9-0.1\",\"30.0-0\"]",
      "At difficulty 0, the difficulty increases by 0.01 every 2400 ticks, totaling 0.1 per MC day."
      "Until it reaches the difficulty value of 9.9, in which it increases the difficulty by 1 per MC day"
      "Till it reaches 30 in which it then stops increasing",
      "Use | instead of - as the delimiter to use negative values e.g. [\"0.0-0.01\",\"9.9-0.1\",\"30.0|-10\"]",
      "To decrease the difficulty by 10 when difficulty is 30 "
      ],
    "input": [
      "0-0.01",
      "9.9-0.1",
      "30.0-0"
    ]
  }

This imo better conveys what the difficulty adjustment does and what can be done to decrease the difficulty