
[Feature Request]: Better difficulty description
SamuelUlep opened this issue ยท 0 comments
Suggestions
Better word the config for the "Difficulty Increase" to something else more clearer.
Solution
Currently the layout of difficulty increase config is:
"Difficulty Increase": {
"__comment": [
"Handles increase in difficulty regarding current difficulty.",
"Format is <minimum current difficulty>-<increase every 2400 ticks>",
"Example [\"0-0.01\",\"10-0.1\",\"30-0\"]",
"So the difficulty increases by 0.01 every 2400 ticks (->0.1 per mc day since a mc day has 24000 ticks) till it reaches a difficulty of 10.",
"Then it increases by 1 per mc day till it reaches 30 and then stops.",
"If you want to use negative values use | instead of - as the delimiter."
],
"input": [
"0.0-0.1",
"250.0-0.0"
]
}
My suggestion is to change the comment to something clearer and actually reflective of the input:
"Difficulty Increase": {
"__comment": [
"Handles increase in difficulty regarding current difficulty.",
"Format is "input":["(difficulty threshold)-(change per 2400 ticks)"], each MC day is 24000 ticks.",
"Example [\"0.0-0.01\",\"9.9-0.1\",\"30.0-0\"]",
"At difficulty 0, the difficulty increases by 0.01 every 2400 ticks, totaling 0.1 per MC day."
"Until it reaches the difficulty value of 9.9, in which it increases the difficulty by 1 per MC day"
"Till it reaches 30 in which it then stops increasing",
"Use | instead of - as the delimiter to use negative values e.g. [\"0.0-0.01\",\"9.9-0.1\",\"30.0|-10\"]",
"To decrease the difficulty by 10 when difficulty is 30 "
],
"input": [
"0-0.01",
"9.9-0.1",
"30.0-0"
]
}
This imo better conveys what the difficulty adjustment does and what can be done to decrease the difficulty