Improved Mobs (Forge)

Improved Mobs (Forge)

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Difficulty system does not inherit from Scaling Health

phyne opened this issue ยท 0 comments

commented

Issue:

Even when enabled in the config, improvedmobs' difficulty system does not use scalinghealth's.

Steps to reproduce:

Set "Use Scaling Health Mod" = true
Increase scalinghealth's difficulty with /sh_difficulty set 100
Summon mobs -> observe that they aren't using any armor or tools
Increase improvedmobs' difficulty with /improvedmobs difficulty set 100
Summon mobs -> observe that they are now decked out

Affected Versions:

  • Minecraft: 1.16.4
  • Forge: 35.1.36
  • TenshiLib: 1.16.3-1.3.0
  • Improved Mobs: 1.16.3-1.7.3