Improved Mobs (Forge)

Improved Mobs (Forge)

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Block breaking not working

CalaMariGold opened this issue ยท 5 comments

commented

Issue (The better the description the better i can solve the issue):

I enabled block breaking and gave it a 100% chance.

	#Whitelist for blocks, which can be actively broken. Usage: <registry name;classname;tag> put "!" infront to exclude blocks
	"Block Whitelist" = ["minecraft:dirt"]
	#Treat Block Whitelist as Blocklist
	"Block as BlacklistBlock as Blacklist" = false
	#Use the block breaking sound instead of a knocking sound
	Sound = true
	#Chance for a mob to be able to break blocks
	#Range: 0.0 ~ 1.0
	"Breaker Chance" = 1.0

I spawned zombies and surrounded myself with dirt. They did not break the dirt to get to me. All of them had diamond pickaxes.

Steps to reproduce:

Enable block breaking

Affected Versions (Latest is NOT a version):

  • Minecraft: 1.16.5
  • Forge: 36.1.2
  • TenshiLib: 1.3.0

Other Mods (If you think it might be cause of an incompability):

Check latest.log

Logs (Use a site like pastebin, gist etc. DONT COPY PASTE THE LOG IN HERE):

cant use pastebin, max length

latest.log

commented

closed cause performant incompability

commented

it works fine with your setup on my end. did you change the "Difficulty Break AI" value?

commented

I've figured out that this might be related to some incompatibilities with the "Performant" mod.

commented

well... then i cant and will not gonna fix it. its closed source and arr

commented

I've figured out that this might be related to some incompatibilities with the "Performant" mod.

Can confirm, there is definitely an incompatibility there. Was coming here to see if anyone else was having this issue, and removing Performant fixed the issue for me. I looked over Performant's config quickly and I don't see any option that I think would solve the conflict, but if someone finds a way for both to work together without incompatibilities let me know