Improved Mobs (Forge)

Improved Mobs (Forge)

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Mobs cant break doors

F4K3YT opened this issue ยท 5 comments

commented

Issue (The better the description the better i can solve the issue):When enemy mobs are given axes, they still dont break doors

Steps to reproduce:Add minecraft:diamod_axe in config, put villager behind doors, spawn zobie with axe

Affected Versions (Latest is NOT a version):

  • Minecraft:1.16.5
  • Forge:36.1.0
  • TenshiLib:1.16.3-1.3.0
  • ImprovedMobs:1.16.4-1.7.7

Other Mods (If you think it might be cause of an incompability. Adding a link + the used version will help greatly):

Tried with and without performant, still having the issue.

Logs (Use a site like pastebin, gist etc. DONT COPY PASTE THE LOG IN HERE. Also dont upload the log file directly here!):

latest.log

Config file (via pastebin, gist. No uploading directly):

IM.txt

commented

also, tried "neutral mobs to be aggressive" and seems it doesnt work

commented

forgot to say, I added minecraft:oak_door and forge:oak_door. I'm thinking maybe minecraft doesn't register then as blocks (doors), which is why mobs don't break them; however, in one test I did, they managed to break an oak door, so I'm not sure.

commented

Update: realised mobs don't break wood-based blocks (they CAN break iron doors); i have notreepunching mod installed, will remove and try again

commented

Yeah, so... incompatibility with notreepunching

commented

not an incompability. i use vanilla logic to check if a block can be broken with the held tool. if notreepunching modifies that then it will affect the check too