[Question] Does the mod messes with despawning?
Closed this issue ยท 4 comments
I've changes some spawn rules for the nether and seems like pigmen no longer despawn now.
No. In Control should not have any effect on despawning. But what are your spawn rules?
spawn.json
[
{
"mob": ["minecraft:blaze"],
"spawner": "false",
"dimension": -1,
"random": 0.9,
"result": "deny"
},
{
"mob": ["minecraft:wither_skeleton"],
"spawner": "false",
"dimension": -1,
"random": 0.25,
"result": "deny"
},
{
"mob": ["minecraft:skeleton"],
"spawner": "false",
"dimension": -1,
"result": "deny"
},
{
"mob": ["thermalfoundation:blitz"],
"maxlight": 7,
"random": 0.6,
"result": "allow"
},
{
"mob": ["thermalfoundation:blizz"],
"maxlight": 7,
"random": 0.6,
"result": "allow"
},
{
"mob": ["thermalfoundation:basalz"],
"maxlight": 7,
"random": 0.6,
"result": "allow"
},
{
"mob": ["thermalfoundation:blitz", "thermalfoundation:blizz", "thermalfoundation:basalz"],
"result": "deny"
}
]
potentialspawn.json
[
{
"block": "minecraft:sand",
"mobs": [
{
"mob": "thermalfoundation:blitz",
"weight": 1,
"groupcountmin": 1,
"groupcountmax": 1
}
]
},
{
"block": "minecraft:snow",
"mobs": [
{
"mob": "thermalfoundation:blizz",
"weight": 1,
"groupcountmin": 1,
"groupcountmax": 1
}
]
},
{
"block": "minecraft:stone",
"mobs": [
{
"mob": "thermalfoundation:basalz",
"weight": 1,
"groupcountmin": 1,
"groupcountmax": 1
}
]
}
]