In Control!

In Control!

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[Question] Does the mod messes with despawning?

Closed this issue ยท 4 comments

commented

I've changes some spawn rules for the nether and seems like pigmen no longer despawn now.

commented

No. In Control should not have any effect on despawning. But what are your spawn rules?

commented

spawn.json

[
	{
		"mob": ["minecraft:blaze"],
		"spawner": "false",
		"dimension": -1,
		"random": 0.9,
		"result": "deny"
	},
	{
		"mob": ["minecraft:wither_skeleton"],
		"spawner": "false",
		"dimension": -1,
		"random": 0.25,
		"result": "deny"
	},
	{
		"mob": ["minecraft:skeleton"],
		"spawner": "false",
		"dimension": -1,
		"result": "deny"
	},
	{
		"mob": ["thermalfoundation:blitz"],
		"maxlight": 7,
		"random": 0.6,
		"result": "allow"
	},
	{
		"mob": ["thermalfoundation:blizz"],
		"maxlight": 7,
		"random": 0.6,
		"result": "allow"
	},
	{
		"mob": ["thermalfoundation:basalz"],
		"maxlight": 7,
		"random": 0.6,
		"result": "allow"
	},
	{
		"mob": ["thermalfoundation:blitz", "thermalfoundation:blizz", "thermalfoundation:basalz"],
		"result": "deny"
	}
]

potentialspawn.json

[
	{
		"block": "minecraft:sand",
		"mobs": [
			{
				"mob": "thermalfoundation:blitz",
				"weight": 1,
				"groupcountmin": 1,
				"groupcountmax": 1
			}
		]
	},
	{
		"block": "minecraft:snow",
		"mobs": [
			{
				"mob": "thermalfoundation:blizz",
				"weight": 1,
				"groupcountmin": 1,
				"groupcountmax": 1
			}
		]
	},
	{
		"block": "minecraft:stone",
		"mobs": [
			{
				"mob": "thermalfoundation:basalz",
				"weight": 1,
				"groupcountmin": 1,
				"groupcountmax": 1
			}
		]
	}
]
commented

And this happens. If I get away from those platforms, they start filling up with Blizzes, etc. With all the spawns reduced by the "random" and the low weight and groupcount
2019-05-19_11 07 32

commented

You need to set a maxcount in your spawn.json (for the 'allow' rules). Otherwise it will not stop spawning