Issues
- 1
I want hostile mobs to increase their health on spawn
#414 opened by TinyAco - 0
Phases (like wither phases exemple) don't stay after a reload
#408 opened by Petifaron - 0
New feature request : Event trigger phases
#409 opened by Petifaron - 2
The new breakevents.json doesn't like nbt it seems...
#410 opened by DanRobzProbz - 0
New Feature Request: Effect Gated BreakEvents
#411 opened by NiveStinks - 1
1.20.1 crash with spawn and villager doesnt work
#412 opened by jesuseduardo90 - 2
Singleplayer world creation crash
#413 opened by Proxwian - 2
loot.json needs to make only one item drop
#415 opened by VectorJ2 - 3
1.20.1 Forge 47.2.7 Command Help
#416 opened by Krimatoria - 4
Less Zombies in caves
#418 opened by 0richrdd - 3
Spawn.json is not working when used like this
#417 opened by Kettle5000 - 1
[Request]: Implement NBT commands for Passengers and Teams
#422 opened by smschr - 0
I want to make the mob drop mending
#419 opened by mwngi - 0
[Suggestion] Add option to copy nearby player inventory (and drop it on death)
#420 opened by jaypaw549 - 6
Server crash checkForComodification
#421 opened by AngleNaris - 3
common_setup error
#423 opened by DatAshYK - 2
Duplicate Messages
#424 opened by DSMister - 3
When the player moved about 1500 blocks away, the server crashed.
#425 opened by AngleNaris - 3
Zombies spawn in lit area even though I removed the norestrictions condition in spawner.json
#426 opened by Vandr546 - 1
JSON error when using the new "hasstructure" boolean
#427 opened by lozadajobd - 0
Season check not working (1.16.5)
#429 opened by evenx3 - 1
Zombie
#428 opened by Tiptolek - 1
SeeSky condition overrides the min/max height condition
#430 opened by DootLoot - 1
Denying PlaceHeldItem creates ghost blocks and items
#431 opened by DootLoot - 9
InControl Not working? Bats still over spawn.
#432 opened by alarmgoose - 2
Hi, 1.20.1 how to increase spawn rate of zombies when the time is approaching night?
#433 opened by sschpif - 1
Certain mobs won't spawn at all. Not even with spawn egg.
#434 opened by alarmgoose - 2
How can I not let the monsters generate in the underground cave? QwQ
#435 opened by Xiao-Qi1122 - 1
Error with `hasstructure` field in 1.19.2.
#437 opened by kaisadilla - 1
Applying attributes fills server log with error " [minecraft/AttributeModifier]: Unable to create attribute: null "
#439 opened by Ernesto-Velasco-Aguilar - 0
loot.json needs a new rule
#438 opened by Rhaptein - 2
Allow onjoin doesn't work after Deny onjoin
#441 opened by TruffleHistorian - 9
Mob limiting with perchunk tag is functioning weirdly
#442 opened by Razor235T - 0
speed move
#440 opened by TimRou4 - 10
Changing the chance of spawning mobs from a certain mod
#443 opened by Killer-xz - 0
Add the option to block spawns using NBT data
#444 opened by RunicLover - 4
trying to deny all scape and run mobs from spawning in overworld
#445 opened by Virieas - 0
[Enhancement] Include inliquid/inwater/inlava/inair in spawn.json too
#446 opened by alexiscoutinho - 0
How to make a zombie spawn for a baby with a certain probability after killing a zombie, minecraft v 1.20.1
#449 opened by KejinX - 2
I think anything put in loot.json is crashing the game
#447 opened by IdkWhatNameThingyToPut - 5
Enchanted books don't have descriptions and don't work in anvil
#448 opened by IdkWhatNameThingyToPut - 1
I want them to spawn in cave but not in structures
#451 opened by LordDronte - 4
[1.20.1] Changing attributes of Twilight Forest's Bosses makes parts of them invisible
#450 opened by carbonatek - 1
Control validator confusion
#454 opened by wExtraBenji - 1
[Enhancement] Support JSON5 for config files
#452 opened by diefesson - 0
Support for Enhanced Celestials
#453 opened by diefesson - 2
Problem defining Areas with negative coordinate values
#455 opened by LordMoucho - 6
Mobs spawning more than spawn cap
#456 opened by IdkWhatNameThingyToPut - 2
I want zombies to spawn both day and night and in caves BUT NOT in structures like houses. Is that possible?
#457 opened by LordDronte - 2
"phase" condition can only have 1 string
#458 opened by Mornedil