Request: conditional on structure-driven spawns
rhoark opened this issue ยท 2 comments
I would like to prevent random spawning, but allow spawns that are part of structure generation (like the ceiling spiders in mineshafts) or from spawner blocks. This is not quite the same as just requiring a random spawn to be located in a structure. I think it will need a condition on what kind of spawn is happening [random nighttime, structure spawn, or spawner block].