Loot weight
p1ut0nium-git opened this issue ยท 0 comments
I'd like to specify only 2 or 3 items to drop when a player kills a mob. And possibly set the weight of each item. Is that possible with InControl?
Here's my loot.json script:
[
{
"mob": [
"mw:zombie",
"mw:defiledzombie",
"mw:hazmat_zombie",
"mw:tornzombie",
"mw:zombieripper",
"mw:zombieblistered"
],
"player": true,
"item": [
"more_drinks:dietcoke",
"more_drinks:cocacola",
"more_drinks:sprite",
"more_drinks:fantaorange",
"more_drinks:mountaindew",
"more_drinks:redbull",
"more_drinks:drpepper",
"more_drinks:monsterengery",
"mw:glockmag13",
"roughtweaks:medikit",
"rationcraft:canned_bread",
"rationcraft:canned_apple",
"nuclearcraft:rad_x",
"nuclearcraft:radaway"
],
"itemcount": "0-4"
}
]