[loot.json] Spawning only one item out of a list
DJYoloSwag07 opened this issue ยท 0 comments
Hello,
I was wondering how to write my loot.json file so that there is a 70% chance that an item drops out of a list of items.
I've tried using a list of items but it makes it so that there is a 70% chance that ALL items of the list are dropped.
I've tried using itemcount but it multiplies the amount of items dropped.
[
{
"mob": "minecraft:zombie",
"remove": ["minecraft:rotten_flesh", "minecraft:iron_ingot", "minecraft:potato"],
"result": "deny"
},
{
"mob": "minecraft:zombie",
"random": 0.05,
"item": "toughasnails:purified_water_bottle"
},
{
"mob": "minecraft:zombie",
"random": 0.35,
"item": ["foodexpansion:itemchocolatebar", "minecraft:fermented_spider_eye"]
},
{
"mob": "minecraft:zombie",
"random": 0.7,
"item": ["minecraft:string", "minecraft:gunpowder", "minecraft:feather", "minecraft:wheat_seeds", "minecraft:bone", "minecraft:leather", "minecraft:apple", "minecraft:bread", "minecraft:potato", "minecraft:carrot", "minecraft:spider_eye", "minecraft:rotten_flesh", "minecraft:poisonous_potato"]
}
]
Thanks in advance!