Denying mobs from spawning based on game stage doesn't really work, since mobs can spawn further away than the radius it checks for gamestages
aaronhowser1 opened this issue ยท 0 comments
{
"mod":"mana-and-artifice",
"gamestage":"disable_mana_and_artifice_mobs",
"result":"deny",
"onjoin":true
}
This is supposed to disable MaA mobs from spawning if you have that gamestage. It only works in a 100 block radius around the player though, and mobs can spawn outside of that radius. A player with the gamestage would notice no difference then. A config to increase the radius would help fix this.