[Suggestion] Cyclic phases
Via-GitHub opened this issue ยท 5 comments
I think It would be great if you could add some cyclic condition into phase rules, like "days in multiples of n" and/or "day 0-10, day 11-20, day 21-30, and repeat". For now it's available with Serene Seasons but the effect of the mod is kinda too large to use for the sake of a single reason.
Devide the worldTime, not totalTime, by 24000, floor the result, and add 1.
(ceil doesn't work because when the result is actually 0 then it won't be ceiled to 1, causing an exception for the first tick of a new world)
This way we start counting the first day with 1.
Which means we can now easily implement a config for nth-day by just comparing that value with whatever was configured.
If you're going to add this, please backport this feature for 1.12.2 so i can use it, because i would have good use for it.