[Suggestion] Spawn Control using Ore Dictionary
Closed this issue ยท 1 comments
It would be useful if you could control where mobs are able to spawn based on ore dictionary entries.
For example, if I wanted to stop a mob from spawning on wood logs, I'd currently have to add every single wood log block as a rule in spawn.json. So something like this:
[
{
"mob": "minecraft:creeper",
"block": ["minecraft:log", "minecraft:log2", "biomesoplenty:log_0", "biomesoplenty:log_1", "natura:overworld_logs", etc...],
"result": "deny"
}
]
And that's not including all the metadata for each log under each of those entries as well. It would be helpful if I could do something like this instead:
[
{
"mob": "minecraft:creeper",
"block": "ore:logWood",
"result": "deny"
}
]