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[Request] Area type: cylinder

Closed this issue ยท 2 comments

commented

Would it be possible to add a "cylinder" area type which checks if a position is within a circle/elipse (on the X and Z axis) and then the Y axis is either ignored or checked in the same way as the "box" type?

I'm currently using "sphere" to check how far a position is from spawn but I don't require the ellipsoid curvature on the Y axis, I just want to deny spawns within that circular area. (Currently using version 9.3.3 for 1.20.1)

Thanks

commented

I'll implement this next version

commented

Ready for next version