
[Request] Area type: cylinder
Closed this issue ยท 2 comments
Would it be possible to add a "cylinder" area type which checks if a position is within a circle/elipse (on the X and Z axis) and then the Y axis is either ignored or checked in the same way as the "box" type?
I'm currently using "sphere" to check how far a position is from spawn but I don't require the ellipsoid curvature on the Y axis, I just want to deny spawns within that circular area. (Currently using version 9.3.3 for 1.20.1)
Thanks