
[Suggestion] Internal light level condition
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https://minecraft.wiki/w/Light#Internal_light_level
This is the light condition vanilla hostile mobs use to spawn, so it would be very useful to have.
It is different from min/maxlight and min/maxlight_full by having the sky level go down during the night / rain, which makes surface mob spawning way simpler to manage.
The already implemented light conditions just aren't suitable to make mobs spawn both just in pitch black shadows and also during the night / rain.