[Question] Performance during checks
Narcifal opened this issue ยท 1 comments
Hey!
Are there any significant or insignificant performance drops with this mod installed? For example, I want hostile mobs to spawn only in caves.
Quote from the documentation: "true if we are in a cave. This is a more expensive test that tries to test if we are in a cave by checking if the block in all six directions is one that can occur in a cave."
How much more expensive is this test?