Interaction with Lycanites Mobs
Boolyman opened this issue ยท 0 comments
I am not sure what changed since about two months ago, but somewhere between In-Control's last two updates and Lycanite's Mobs last two updates, the compatibility between your mods has stopped. I am finding that NO MOBs whatsoever spawn if there are restrictions placed in the spawn.cfg regarding their cap. For instance, the below syntax, I have concapedes and zombies spawning in dimension 5, and after 5 spawn, I don't want anymore. This was working fine during my first run of beta testing two months ago. However, I have since revisited that part of the pack to do some updates and realize that ALL mobs spawns have completely stopped. Vanilla, Lycanites, and other spawns have all ceased inside of that dimension. They only return when I either remove Lycanites or remove In Control. But having both mods installed seems to be breaking something behind the scenes.
[
{
"dimension": 5,
"mob": "junglemobs:concapede",
"mincount": "5",
"result": "deny"
},
{
"dimension": 5,
"mob": "minecraft:zombie",
"mincount": "5",
"result": "deny"
}
]
Usually this could be something as easy as asking one of the mod devs to fix the issue... but seeing as both of these mods are in a lot of packs together, it may be a good idea to find a common ground on where the issue is.
Lycanites recently came out with a whole new format for his config files, where it is all json based. I don't know if this also included a change in how the spawn systems works or not.