Creating rule for allowing Tinkers Contruct slimes
warbaque opened this issue ยท 2 comments
I'm trying to create rule, that would block most of the overworld spawns, but would still allow spawning inside structures, on certain blocks, and by some mods. But I can't seem to be able to allow spawning of tconstruct slimes.
[
{
"hostile": true,
"spawner": true,
"result": "default"
},
{ "hostile": true, "structure": "Fortress", "result": "default" },
{ "hostile": true, "structure": "EndCity", "result": "default" },
{ "hostile": true, "structure": "Mineshaft", "result": "default" },
{ "hostile": true, "structure": "Stronghold", "result": "default" },
{ "hostile": true, "structure": "Temple", "result": "default" },
{ "hostile": true, "structure": "Monument", "result": "default" },
{ "hostile": true, "structure": "Mansion", "result": "default" },
{
"hostile": true,
"block": ["minecraft:stone", "minecraft:cobblestone", "minecraft:netherrack", "minecraft:end_stone"],
"seesky": false,
"result": "default"
},
{ "mod": "tconstruct", "result": "default" },
{
"hostile": true,
"result": "deny"
}
]
Nope, slime islands are empty.
Ok, got it to work. I did some changes and kept reloading spawn.json and killing all hostile mobs. Maybe the mobcap was full or something.