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Creating rule for allowing Tinkers Contruct slimes

warbaque opened this issue ยท 2 comments

commented

I'm trying to create rule, that would block most of the overworld spawns, but would still allow spawning inside structures, on certain blocks, and by some mods. But I can't seem to be able to allow spawning of tconstruct slimes.

[
  {
    "hostile": true,
    "spawner": true,
    "result": "default"
  },
  { "hostile": true,    "structure": "Fortress",   "result": "default"   },
  { "hostile": true,    "structure": "EndCity",    "result": "default"   },
  { "hostile": true,    "structure": "Mineshaft",  "result": "default"   },
  { "hostile": true,    "structure": "Stronghold", "result": "default"   },
  { "hostile": true,    "structure": "Temple",     "result": "default"   },
  { "hostile": true,    "structure": "Monument",   "result": "default"   },
  { "hostile": true,    "structure": "Mansion",    "result": "default"   },
  {
    "hostile": true,
    "block": ["minecraft:stone", "minecraft:cobblestone", "minecraft:netherrack", "minecraft:end_stone"],
    "seesky": false,
    "result": "default"
  },
  { "mod": "tconstruct", "result": "default" },
  {
    "hostile": true,
    "result": "deny"
  }
]
commented

Nope, slime islands are empty.
Ok, got it to work. I did some changes and kept reloading spawn.json and killing all hostile mobs. Maybe the mobcap was full or something.

commented

You mean that they don't spawn even where they normally spawn (like on slime islands)?