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[Suggestion] Serene Seasons Compatibility

inkdear opened this issue ยท 2 comments

commented

Just what it says on the tin; ability to configure mobs spawn based on season/subseason.

Some applications:

  • increased insect spawnrate in summer
  • thermal foundation ice blazes in winter
  • seasonal hostile mobs
  • actively spawn certain mobs (rabbits, deer, et cetera) in spring/summer only
  • baby animals in spring
    etc
commented

Check here there should already be compatibility in the mod on the wiki under Conditions just above halfway down the page it says this:

Conditions that are present with Serene Seasons:

winter:
summer:
spring:
autumn:

Not sure about baby animals, but it may be possible with nbt {Age:#}
Do note that the age of the animal must start below 0 to be a baby, and when their age reaches 0 they grow up.

note- I am not the mod creator and I am not sure what version this is

commented

I suggested this before that was implemented (note the date on the issue) and was very happy when I saw it in a changelog. Thank you, though!