
Question: Pacify Pillager
DannyMeister opened this issue ยท 0 comments
Describe the Suggestion
With vanilla pillagers, you can cause them to use the durability of their bow up to pacify them (for easier use within a villager trade hall, for example). After a couple hours of being shot at by an Archer Pillager from this mod, he's still going strong.
From the Archer code:
protected void populateDefaultEquipmentSlots(DifficultyInstance difficulty) { this.setItemSlot(EquipmentSlot.MAINHAND, new ItemStack(Items.BOW)); }
Not being familiar with the API here, does an ItemStack of type BOW mean he's got a whole stack of em, (though of course normally they don't stack) or what is going on?
If for some reason this mod is interfering with the ability to pacify its pillagers, is it something you would consider changing?
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