»»———— Overview ————««
A Fabric mod that adds some useful entity coloring APIs as well as new Blocks & Features based around Color! Its main purpose is to be included with my upcoming Slime Friends mod, however it can just as well be used on its own.


»»—————————————««

»»———— Gameplay Features ————««
New Dye Functionality
1. Currently, Jello adds new ways to get and create Minecraft's many colorful blocks (Wool, Concrete, Non-Glazed Terracotta, etc).
-------
- You can now right-click with any dye to change the color of dyeable blocks in-world! Use the new Sponge Tool to wash them, just like you would in real life. Right?
-------
- The new Dye Bundle, which works similarly to a vanilla bundle, allows you to get up to 8 uses out of a single dye
Cauldron Rework
2. Cauldrons now have parity with the Bedrock version of the game, allowing you to dye Leather Armor! Right-click with any dye to color the water, but note that only one color can be present at a time.
-------
- Similar to the Dye Bundle above, Cauldrons allow you to get more out of a single dye. In fact, you can get 24 Dyed Blocks from a single piece of colorant!
Slime Block/Slabs
3. New Colored Slime Block variants and as well as Slime Block Slabs! Both variants will stick to each other if they are the same color
-------
- The slab version, depending on its state, will stick to either the top or bottom block and function the same on its other four sides allowing for some very compact slimestone machinery!
Entity Dyeing
4. All living entities, or mobs if you will, can be dyed a certain color! It is mostly cosmetic and currently has no function but to be a cool little addition for players and being part of the API useful for mod creators
»»———— API Features ————««
On the API side of things, Jello's current main attraction is the ColorizeRegistry. It allows you to easily make the entities of your own mod dyable, or even rainbowy, with one easy method call. All the rendering injections will be handled for you, the only thing you might need to take care of is providing the entity's texture in grayscale, given that you don't like the standard color mixing.
»»———— Support ————««

Should you have any questions, issues or comments, simply join the Wisp Forest Discord and we will try our best to help out
