KubeJS Immersive Engineering integration. See Recipes page for more info.
Supported recipe types:
- immersiveengineeringAlloy
event.recipes.immersiveengineeringAlloy(output, input1, input2)
- immersiveengineeringBlastFurnace
event.recipes.immersiveengineeringBlastFurnace(output, input)
event.recipes.immersiveengineeringBlastFurnace(output, input, slag)
- immersiveengineeringBlastFurnaceFuel
event.recipes.immersiveengineeringBlastFurnaceFuel(input).time(300)
- immersiveengineeringCokeOven
event.recipes.immersiveengineeringCokeOven(output, input).creosote(250).time(900)
- immersiveengineeringCloche
event.recipes.immersiveengineeringCloche([outputs], input, soil)
event.recipes.immersiveengineeringCloche([outputs], input, soil, render) // Render format: {type: 'crop', block: 'minecraft:wheat'}
- immersiveengineeringFertilizer
event.recipes.immersiveengineeringFertilizer(input).growthModifier(1.5)
- immersiveengineeringMetalPress
event.recipes.immersiveengineeringMetalPress(output, input, mold)
- immersiveengineeringArcFurnace
event.recipes.immersiveengineeringArcFurnace([outputs], input)
event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives])
event.recipes.immersiveengineeringArcFurnace([outputs], input, [additives], slag)
- immersiveengineeringCrusher
event.recipes.immersiveengineeringCrusher(output, input)
event.recipes.immersiveengineeringCrusher(output, input, [secondaries]) // Secondary output format: {chance: 0.5, output: 'item:id'}
- immersiveengineeringSawmill
event.recipes.immersiveengineeringSawmill(output, input)
event.recipes.immersiveengineeringSawmill(output, input, [secondaries]) // Secondary output format: {stripping: true, output: 'item:id'}
event.recipes.immersiveengineeringSawmill(output, input, [secondaries], stripped)