Allows KubeJS to edit and create Tinker's Construct recipes. See Recipes page for more info.
Supported recipe types:
event.recipes.tconstruct.casting_table(outputItem, inputFluidId)
event.recipes.tconstruct.casting_table(outputItem, inputFluidId, inputFluidAmount) // defaults to 144 mB
Supported recipe methods:
.cast(castIngredient) // defaults to #tconstruct:casts/multi_use/ingot
.noCast()
.multiUseCast(castType)
.singleUseCast(castType)
.consumeCast()
.switchSlots()
.coolingTime(ticks) // defaults to 60
event.recipes.tconstruct.casting_basin(output, inputFluidId)
event.recipes.tconstruct.casting_basin(output, inputFluidId, inputFluidAmount) // defaults to 1296
// Supports the same cast methods as casting table!
.coolingTime(ticks) // defaults to 180
Example kubejs/server_scripts/tinkers_construct.js:
onEvent('recipes', event => {
const { casting_table, casting_basin } = event.recipes.tconstruct;
casting_table('minecraft:carrot', 'minecraft:water').singleUseCast('nugget')
casting_basin('minecraft:coal_block', 'minecraft:lava')
casting_basin('minecraft:emerald', 'minecraft:water').cast('#forge:dusts/emerald')
})