Floating Dimension with several core elements to its gameplay:
Setting: Greek Mythology Terrain: Floating Islands (proof of concept shape of nanpa development) Mobs: Normal animals for wilderness, greek mythology monsters in bloodmines NPCs: Survivors (guards, residents) the player needs to free from bloodmines, to inhabit settlements Structures: Bloodmines, Settlements, Ruins Biomes: Mediterranean & Desert Biome Types Other terrain features: Lakes on the bottom of islands with upwards flowing liquid. Settlements. Bloodmines. Other stuff:
- Fossils (?)
- Underground made of different stone layers that form a progression
- Herbs for advanced sequence-based brewing system
- TBA
Project Manager
- Shado47
Lead Programmer
- RCXcrafter
Programming
- Xenoform55
- Foxbud
- luxtracon
Textures
- Shado47
- RCXcrafter
- additional assets from old Team Melanistic and unreleased Axanthic Game Studios projects
Models
- Shado47
- Concinus
- Xenoform55
- Carver
Animations
- RCXcrafter
- Xenoform55
Additional Programming
- Akye (LilithTheSuccubus)
- Poiuytrezay
- MCenderdragon
- X30thTrovageDRAX
- ChowChowSonic
- Tikidoodle1
Community Manager
- SellswordMike
Special thanks go to ByteBit for his advice and consulting, and WebFreak for his advice