A fork of LaserIO which aims to:
- Add new features
- Support the 1.20.1 version of LaserIO
- Cleanup and optimize
As Direwolf20, the creator of LaserIO, said: "Can't have DireWire without Wires!"... we think?
- Chemical Cards for use with Mekanism chemicals (if Mekanism is installed)
- Maximum extraction values for each Card are now configurable via config
- Removal of standard Overclockers from Energy Cards (default transfer rate: 1,000,000 FE/operation)
- Additional features to Redstone Cards
- Better JEI dragging integration for filtering fluids and chemicals
- Curios integration and keybinds for the Card Holder
- Automatic maximum extract value on Overclocker insert
- Show particles button inside Nodes
- Up to date guide book
- Optional Energy Overclocker tier(s) meant to help pack developers better gate energy transportation
- These tiers come with: configurable names, maximum energy values (tooltips will change to reflect these values), and colors - all controllable from the config!
- Configurable minimum ticks/operation for each Card per Overclocker amount
- Optimizations and bugfixes
Even if this fork adds a lot of new and cool features, don't worry: migration from LaserIO to LaserIO-UEL is safe!
Existing blocks and items will not disappear, for the most part (only Overclockers contained inside Energy Cards will).
To be safe, before loading into your main save file, remember to backup it!
- Node cloning
A very special thanks to:
- Direwolf20 and all contributors to the original LaserIO
- Spicierspace153 for the help with some parts of the code and tips
- Create-Powerlines devs and embeddedt for the mixin part
- Blackalf for testing the changes and giving suggestions on how to improve the mod
- All current and future contributors