Issues
- 2
Fluid card exact mode didn't pull the exact amount
#122 opened by Overseer9 - 2
Voiding items when interacting with Create's basin
#121 opened by FishOutOfH20 - 2
[Bug] LasernodeBE.java triggering "Redstone Input Changed - Updating Network" Constantly
#118 opened by TheonlyTazz - 1
Interaction with Refined Storage Exporter
#116 opened by OneBangDash - 1
Node card slots are inventories
#115 opened by IamStig - 1
Detector Card
#114 opened by Crokoking - 1
LaserIO blocks interaction with wrench items
#113 opened by Vapaman - 1
Ability to read/write redstone levels (0-15) and compare against set parameters and ability to enable/disable card if met
#112 opened by batty80 - 3
LaserIO Redstone interaction with Modular Routers in Direwolf20 1.18 v1.8.0 Modpack
#111 opened by sub90 - 1
Card Holder to hold Filters?
#110 opened by sub90 - 0
LaserIO interaction with Modular Routers
#109 opened by sub90 - 2
Node voiding productive bees honeycombs in centrifuge
#108 opened by crippie - 2
Node laser not showing for Entangled block
#107 opened by jollycar - 1
Right click to cycle backwards, does not work for redstone control
#106 opened by NekoSpirits - 2
Allowed to backport?
#105 opened by Gurkysword12 - 2
Feature Request: A way to somewhat label a network setup
#104 opened by ralmeida - 1
Feture request: card holder as a bauble
#102 opened by gman4161 - 1
Feature Request: ComputerCraft Bundled Cable Integration
#101 opened by treecubed - 1
The term "RF" is used in a Patchouli text to mean "FE"
#100 opened by James103 - 1
Description on Curseforge project page is incorrect
#99 opened by James103 - 2
Differentiating redstone channels & card channels
#97 opened by Vapaman - 2
LaserIO interaction with Apotheosis Spawner
#96 opened by Kaylasangle - 1
Cards are being voided when removed from Card Holder with full inventory
#95 opened by MDIrons - 1
Basic Filter in Fluid Card should accept Water (fluid) from JEI via drag and drop
#94 opened by Eydamos - 1
FTB Industrial Contraptions
#92 opened by bookerthegeek - 1
Redstone Card not taking input from redstone Wire
#91 opened by Tiefseetauchner - 1
Seperate Laser IO networks
#90 opened by grignardopii - 1
Channels Not working at all
#88 opened by Mistborn-First-Era - 0
Cards disappear when inventory full
#87 opened by nelsonator45 - 1
Ability to automatically link placed nodes if wrench is in offhand
#86 opened by SamusAranon - 2
Weird interaction with compact machine tunnel
#85 opened by gman4161 - 2
Mekanism Support
#84 opened by GalaxyOfZero - 1
Suggestion: Sticky mode for filters
#83 opened by jinks - 1
Sensor augment for redstone card
#82 opened by Overseer9 - 1
Tag filter not finding all tags
#81 opened by KindarConrath - 1
Waterloggable nodes and connectors
#79 opened by albertquiroga - 13
Disappearing Cards
#76 opened - 1
Ability to increase range
#75 opened by Sougent - 1
Particle display from Digital Miner to Node is on wrong side
#74 opened by Sougent - 1
don't place blocks from offhand while using wrench
#73 opened by jollycar - 2
Mekanism cardboard box not filtered
#72 opened by jollycar - 1
Feature Request: A "Gas" Card for Mekanism Gases
#71 opened by Kyaenos - 0
Incorrect title for Redstone Card recipe
#70 opened by jfelipearaujo - 1
Auto-connect nodes when shift-placed on another node
#69 opened by gman4161 - 1
Bug: Can only increase the priority of energy cards by 100s or 1000s
#66 opened by Remixed-Witch - 1
Feature Request: Some options and additional feedback
#65 opened by Remixed-Witch - 1
Minor Spelling Error in Book
#64 opened by Lolzorous - 2
Does not pull energy directly from a Tesseract
#63 opened by Sougent - 1
AE2 Energy Accepter not taking Energy from nodes
#62 opened by generilisk - 5
Game crash on Inserting 9 max output export cards on 1 side
#61 opened by H20Slicer