Issues
- 1
Comparator Cards
#177 opened by Simon-Bitdiddle - 1
Add Redstone enabled laser connectors
#176 opened by Dragnier - 2
add a gas card
#175 opened by FResetFrisk - 2
CurseForge Listing
#174 opened by Martine1231 - 1
ME pattern provider to Laser Node?
#173 opened by kisgergelyp - 4
IndexOutOfBounds pressing the - (remove) button in empty tag filter
#172 opened by Fenekhu - 1
Card holder doesn't offer a "back" button to return to its own UI, like nodes do
#171 opened by Jack-McKalling - 2
Unexpected behavior with Counting Filter
#170 opened by kalutro - 5
Unexpected behaviour - exporting with counting filter and with ignore NBT
#169 opened by dm8mydog - 1
Use super call for getRemainingItems
#166 opened by Soaryn - 1
Cannot connect to Applied Energistics 2 Import/Export Bus
#165 opened by illuminoscopist - 2
Fluid Cards Ignore Overclockers
#164 opened by TronWoWGamer - 1
Mode to insert whole recipes
#163 opened by yourb3stnightmare - 1
Filter items by durability % like Ender IO conduits could.
#161 opened by doritobob269 - 2
Match Ore Dictionary option for item cards
#160 opened by TheVekter - 1
Suggestion: Autolink
#159 opened by jake801030 - 3
Copy/Paste card settings
#158 opened by linuxgarou - 9
issue with the cards
#157 opened by fenixchi - 3
Add less than option for sensor cards with counting filter.
#156 opened by Renari - 4
Exception in server tick loop when feeding energy from one LaserNode to another and link them
#155 opened by chrischtea - 1
Shift+Click from card holder into a node sometimes causes two cards to go in at the same time
#154 opened by Dima-Kevanishvili - 3
Fluid card exact mode extracts less if not sufficient available
#153 opened by Tatsu-Kishi - 3
LaserIO not working with Flux Point again - does not transfer energy but has proper connection
#152 opened by Manbeartooth - 1
Give each node networks a random color
#151 opened by bcmpinc - 1
Minecraft bottles
#150 opened by whinesley - 7
Crash/Bug related to interaction with Alchemistry
#149 opened by Mordu05 - 1
Dimlet items not recognized by the Tag Filter
#148 opened by Demolishun - 1
Backbtn in Filter doesn't save "Match NBT"-State
#147 opened by katsutosh - 2
Feature request: Area card
#146 opened by halvalla01 - 1
Feature Request: Redstone NOT gate option
#145 opened by SamusAranon - 3
Create Mod Chute Extracts Item Cards from Node
#144 opened by Peekofwar - 1
Wrench tag
#143 opened by Christofmeg - 1
[Question] Is Patchouli Really Required?
#142 opened by Peekofwar - 1
Ender card upgrade / Wireless Card Upgrade
#141 opened by AceDrago - 5
Add Mekanism Gas Card
#140 opened by bruno-borges-2001 - 4
Stocking mode with non-returnable sources spews items into world
#139 opened by HappyCerberus - 2
Cards get voided from the card holder when switching gamemodes
#138 opened by Gobgob30 - 1
game crash -Ticking block entity
#137 opened by drakellion - 1
Laserio nodes crashing game "Ticking block entity"
#136 opened by MetalDom - 2
Stock 'Multiples' Mode
#135 opened by qn-T - 9
Config File
#134 opened by Nicon4454 - 1
Facades & dyeable laser nodes
#133 opened by Vapaman - 1
Crashes 1.19.2
#132 opened by wuggyfoot - 2
Laser IO crashing server
#130 opened by MadSklzMatt - 0
Add ae2 laserio compatibility
#129 opened by Gurkysword12 - 2
Counting filter doesn't remember Item ID when replacing existing item with drag/drop
#127 opened by Cammyk48 - 1
Invert Redstone Output
#126 opened by BiffTDB - 1
Crash/World Corruption when inserting into laser node past full
#125 opened by Vilandas - 3
Any plan for ae2 and rs connection support?
#124 opened by foxwhite25 - 1
Add filter for items with durability
#123 opened by zerofall