The mod adds a variety of weapons as well as materials and enchantments for weapons. Everything is written in detail on the official wiki page(SCRAPPED).
If you have any suggestions or improvements, please write, I will listen to everyone in discord server!
ATTENTION: The wiki will no longer be updated to new versions, and there will soon be a replacement for what is currently there. Thanks for waiting!
WARNING: The mod is not designed for 1.18! This is a mistake, do not try to download it to a version higher than 1.16!
Trailer:
Trailer 1.6.3 Update:
Trailer 1.6.4 Non-Story Update:
Also on the mod was made a wonderful review! I advise you to see it:
Quality of Life Update & Halloween Update showcase:
Questions that may be:
1) Will there be a mod for the new 1.17+ versions?
- Maybe...
2) Will there be even bigger updates and will you throw the mod after a certain update)
- Of course there will be big updates, but not so many. I plan to throw the mod for a long time after 1.7.0, maybe I'll come back in the future.
3) What inspired you when you made the mod?
- For the most part, I was inspired by the game Terraria as well as the mod for it Calamity. In my mod, you can see Easter eggs for these masterpieces :)
The enchantment system came to me by chance when I just wanted to fix a bug.
(Initially, the swords had properties by pressing RBM(RightButtonMouse), but there was a bug that I could not fix and found such a solution)
4) Will you stop only on this mod, or will you do the rest of the mod related to it)
- There will be other mods, but they will not be related to Legend Sword in any way. It can only be an Easter egg and nothing more.
5) How do you draw such textures?
-Well, I draw them as I see them, but seriously, I am inspired by many games, including terraria, and there are many palettes with which I draw.
And I also want to say a huge thank you to the Cuboids texturepack for such gorgeous textures and their palettes, because thanks to this texturepack you see them as they are!
And I draw through Pixel Studio!
6) Why do you want to add a story to the mod?
-Well, I like it when the mod is not empty, but inspired by a story of some kind.
No, it will not be a mod tied to the story, you will have the opportunity to choose whether to play with the plot or without it.
And the story itself is mostly excerpts from the book, full of riddles, so do not expect a big plot... maybe...
7) Why are versions released so rarely?
-They rarely come out because I don't really want to do this particular mod. There is already another mod in development, its name is Glower. In the near future, namely in the discord server, I will publish a link where you can download the beta test of the mod.