Liberty's Villagers

Liberty's Villagers

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Golems are suddenly determined to wreck enemies that are dozens of blocks away

Timolino456 opened this issue ยท 2 comments

commented

After updating to 1.0.9 I noticed that my two golems suddenly walked out of the village through the area that's still missing a wall, but I couldn't see any monsters.
Apparently they saw a zombie move only one of its rotten muscles in the shadow of a tree of the forest that is more than 50 blocks away from where the golems were starting from. After mercilessly killing it, they went on to kill a group of skeletons that also was more than 50 blocks away on the other side of the village. It seems like their agro range is suddenly way larger, which makes them run out of the village at night, where protection is actually needed.

commented

Yikes! I have the surrounding countryside pretty lit up so I didn't notice this in my world. I'll look into this today.

commented

It should be fixed in 1.0.10 which I just pushed today to modrinth/github/curseforge.

Thanks for your patience!