About:
Lightmans Currency adds 6 different types of coins to the game, (copper, iron, gold, emerald, diamond, and netherite), which can be used to trade with your friends in a multi-player environment, or just brag about all of your accumulated wealth to your friends. It adds protected trading machines that can be placed wherever you want to sell your wares, allowing you to create your own shop from which you can sell your wares even when not online, as well as varying sizes of wallets which can be used to store your accumulated wealth without the need to sacrifice inventory space.
Features:
- Add a simple money system to the game
- Decorative coin pile & coin block items to show off your wealth
- Wallets to allow easy coin access/storage without losing inventory space. Higher level wallets can store more coins, and automatically convert coins to conserve space.
- Various forms of trading machines that can sell nearly any item, and display their stock in various ways. (100% grief-proof too!)
- Creative traders that allow admins to set up trades that will never run out of stock.
- Customizable Trade Rules, that allow you to whitelist players, blacklist players, and count player trade usages to limit who can trigger a trade.
- Pay-gate that allows the creation of redstone toll doors, with a basic ticket system to allow free passage for those with a matching ticket.
- Monsters drop varying amounts of money (editable in the common config)
- Certain chests spawn with some loose change (editable in the common config)
- Options to enable or disable the crafting & melting of coins in the coin mint (editable in the server config)
- Coins have a defined value visible to all players, and coins of lower value can be converted to more valuable coins (or vice versa) at your local ATM Machine
- Trader Teams, so that a group of players can manager their traders cooperatively.
- Player & Team bank accounts, for easy money access and automatic trader collection and payment.
- Wandering traders have additional trades that allow you to purchase some new wares with coins.
- Two additional villager types that allow you to purchase nearly anything with the money you've collected.
Compatibility:
- All trading machines should be capable of selling any modded item/block.
- Screens are too large for GUI Scale 4 on 1.16/1.17, however the latest builds for 1.18+ should fit all GUI scales.
- Compatible with the Curios API (LC v1.1.5.4 or newer).
- Please report any compatibility issues in the Issues tab.
- 1.16 does not automatically create recipes for copper coin minting, as there is no copper ingot by default. I have created a bunch of datapacks that add mint/melt recipes for common tech mods that can be downloaded here.
Tutorial:
Feeling lost, or can't figure out how things work? Check out the official wiki here.
Expansions:
- LC Tech: Adds fluid traders for the sales/purchases of valuable vanilla and modded fluids such as lava or oil. Also adds Energy Traders that can sell/buy any FE compatible energy.
If you're a mod developer interested in making an expansion mod for Lightman's Currency, feel free to ask me for help on either the discord linked below, or via a curseforge pm. (Discord will have a more immediate response time)
Current Supported Minecraft Versions:
- 1.19
- 1.18.2
Unsupported Minecraft Versions:
- 1.17
- 1.16.4/1.16.5
Screenshots:
FAQ:
FAQ has been moved to the github wiki page, and can be found here.
THIS MOD DOES NOT SUPPORT OFFLINE MODE! PLEASE DO NOT REPORT ANY ISSUES THAT OCCUR WHILE PLAYING ON A SERVER THAT IS IN OFFLINE MODE!
PLEASE REPORT ALL ISSUES IN THE ISSUES TAB AT THE TOP OF THE DESCRIPTION. ISSUES REPORTED IN THE COMMENTS WILL BE IGNORED.
PLEASE READ THE FAQ LINKED ABOVE BEFORE ASKING QUESTIONS. QUESTIONS ALREADY ANSWERED IN THE FAQ WILL BE IGNORED.