Small lightweight-server side mod which controls and limits chunk-loading to only stay X time after player logout.
Servers historically always had issues when there are mods which allow loading chunks while the player is offline, due to those chunks creating lag for the currently playing people.
This mod serves as a middle-way between no chunkloading at all and chunkloading forever, by unloading these loaded chunks after a configured time after the corresponding player logged off.
It allows the player to keep chunks loaded while actively playing and stops them from impacting other's play experience by limiting the time chunk loading stays active after they are gone.
What is chunkloading:
Chunk loading describes the act of keeping a chunk (16x16 block sections) in minecraft loaded. Normally the world dynamically loads and unloads chunks around the players as they move around, in modding chunkloading is used to keep chunks active outside that radius for example to keep fields growing while you're exploring out in the wild. Some of these mods doing chunkloading also keep these active when the player is not even playing causing possible lag issues as mentioned above.
Currently this mod has no means of chunkloading itself, it simply limits/times out the chunkloading of other mods after the config time.
- Set the timeout after player logout which unloads loaded chunks by that player.
- Exclude specific tickets from certain mods from being affected
This mod is meant to be used alongside other mods which do use chunkloading and should work well alongside those.
If you enjoy this mod consider supporting the development, any support is greatly appreciated.
The development is an unpaid free-time activity, so any support helps being able to spend more time on it.
You can support me on Patreon, by using the bisect server code above or just spreading the word around.