Loot Integrations

Loot Integrations

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Issue with large stacks of common items

Closed this issue ยท 2 comments

commented

There is a bit of an issue sometimes with large amounts of the same item being found in a chest. This does make sense but it's still a bit problematic to encounter. For example, items like bread or iron are quite common in many loot tables, so with the additional loot, chests can often produce a really large amount. I quite often find stacks of 15-20 iron ingots in a single chest inventory slot.

It feels a bit unnatural to encounter these large amounts so I was wondering if it would be possible to counter this somehow? Like some way to ensure that if an item rolls from the regular loot table that it will not roll again from the additional loot pool for that chest. I don't know if that's possible or not but just thought I would bring it up.

commented

same thing here, 1.21.1 NeoForge
on top of that, practically 0 modded items even in the deepest Dungeon Crawl floors, 95% are tagged with vanilla minecraft

commented

added a config to allow skipping existing items, it'll try one of the other items it rolled then. Enabled by default in version 4.4