
Issues
- 1
[Question]: Archeology Loot Integration?
#8 opened by generikb - 1
[Bug]: 1.18.2 version says it needs 1.16
#1 opened by Gbergz - 2
Balm Incompatibility
#2 opened by Answordy - 1
[Bug]: Datapack fails to validate when adding the custom loot integrations
#3 opened by Master-64 - 2
suggestion for mod.
#4 opened by boris2255 - 1
[Bug]: Barrels may still have normal loots
#5 opened by MelHeine - 13
[Bug]: Integrated loot table refuses to integrate
#6 opened by gregest - 1
[Bug]: Massive log spam with Loot Integrations 3.0+ and Minekea
#7 opened by SplendidAlakey - 1
Can I add a loot table to a whole dungeons mod instead of adding structure by structure?
#32 opened by MediateTaxBR - 16
[Bug]: 1.21.1: is the mod working?
#33 opened by Daltaxy - 1
[Addon Request]: Ars Nouveau
#34 opened by VaOnechezz - 1
[Bug]: Example 2 is wrong (or old)
#35 opened by TheRealBlackNet - 1
[FIX Addon Request]: <Loot Integrations: Moog's Voyager, Soaring, End & Nether Structures>
#36 opened by SergenteDonato02 - 1
[Bug]: Server Crash on 1.16.5
#9 opened by Deepfriedyag - 1
[Bug]: lootintegrations-1.18.2-3.7 Crash On Launch
#10 opened by theshadowake - 2
{Question} adding modded lootable
#11 opened by MHImoment - 3
Attempt at intergration.
#12 opened by Tobypup64 - 2
[Bug]: Occasional Empty Loot Chests
#13 opened by serioos - 2
{Question} Loot integration for Entities?
#14 opened by Happy1speed - 1
[Bug]: Loot Table integration not working
#15 opened by iRedemption - 1
[Error]: Version tagged incorrectly on CurseForge (lootintegrations-fabric-1.18.2-3.8.jar)
#16 opened by BBoldt - 5
Question. Who would I use this to integrate DungeonZ?
#17 opened by ChippyLa - 1
Suggestion: Compat for Integrated Dungeons & Structures, Villages and Strongholds by any chance?
#18 opened by KiraKayn - 3
[Suggestion]: compat for: Underground bunkers, adorabuild structures, Adventure Dungeons, additional structures, repurposed structures, yggdrasil
#19 opened by VaporeonScripts - 8
[Bug]: [Fabric 1.20.1] Loot Integrations not integrating loot from custom loot table
#21 opened by a-lakeside-viewer - 1
support for Piglet Structures (1.21.1)
#20 opened by VaporeonScripts - 1
[Bug]: Attempt at adding a custom loot
#22 opened by KMDNAR - 2
Question about injecting into an injected table
#23 opened by bragglus - 2
[Bug]: Crash on startup on my modpack when Loot Integrations is installed.
#24 opened by PulcioPappi - 2
[Bug]: Loot Integrations requires Cupboard, which has been renamed to Loot Integrations - Vanilla
#25 opened by YoshiNoodles - 2
[Addon Request]: Compatibility for more structure mods
#26 opened by polykatt - 1
[Addon Request]: <Stellarity>
#27 opened by Shahubk - 1
Question/Support: Loot integration between two mods
#28 opened by DracoExE - 1
[Question] How to find Yung's better Stronghold loot table's path
#29 opened by ImNamzz - 1
[Suggestion] Filter armor trim items
#30 opened by polykatt - 2
Issue with large stacks of common items
#31 opened by polykatt - 1
[Feature Request]: Blacklisting items from being affected by the mod
#37 opened by GrimPixelZ - 1
[Addon Request]: Ati Structures
#38 opened by VaporeonScripts - 1
[Addon Request]: Loot integration for Born in chaos
#39 opened by resuSOi - 0
[Addon Request]: BrassAmber BattleTowers
#40 opened by GreySha - 0
[Addon Request]: Underground Villages, Stoneholm
#41 opened by VaporeonScripts - 0
[Addon Request]: Epic Structures: Witch Huts and Villages
#42 opened by VaporeonScripts - 0
[Addon Request]: inverse integration. add a roll from listed loot tables into chosen chest
#43 opened by NuggetKitten - 0
Small question
#44 opened by SparklingEagle