incompatibility with CraftTweaker
arrisar opened this issue ยท 3 comments
Version
lootjs-fabric-1.18.2-2.7.4
Describe the bug!
All in the title really. After a couple hours of one-by-one adding mods to my pack to validate where the issue lies, eventually isolated it to this mod.
In short, there are no mob or entity drops while LootJS is installed. I tried enabling logging and there is no output.
Crash Report
No response
Log
No response
Additional Context
Yes
Modifications
The pack is Be Yourself 0.2.1, found here: https://www.curseforge.com/minecraft/modpacks/be-yourself
Did the issue happen in singleplayer or on a server?
Both
Appreciate it! Sorry don't have the time atm to help out on the code dive, but let me know if there's anything else I can test/help with. Have only disabled the mod on the server, keen to keep it in the pack.
All good! Thanks for reporting. The problem currently is that CT and LootJS mixin into the LootTable
class. I need to come up with a good solution. Maybe I also need to talk to Silk, who made the CT mixin for loot tables, if I don't find a good solution to fit the problem.
Ofc LootJS should not break looting when CT is installed, but on the other side I see no point of having CT and Kube installed together. They both do the same.