LootJS: KubeJS Addon

LootJS: KubeJS Addon

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Mixin Crash

Mattabase opened this issue · 3 comments

commented

To the LootJS dev, I am the dev for repurposed structures. Let me know if there’s anything I am doing incorrectly on my end. But in order to roll another loot table within my mixin, I have to get a new loot context as iirc, there way something that prevented me from reusing the current one or some sort of infinite recursion or something. Is there a more preferred way of making a copy of a loot context?

commented

@TelepathicGrunt Thank you!

commented

Fixed in v6.1.2 Fabric RS and fixed in v6.3.3 Quilt RS. Uses putAll now instead to keep original mutable maps.
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And i just realized my commits spammed this github... oops