This is a forge mod for Minecraft that implements the fantastical world of Rick Riordan's LostHero series.
⚠️ This mod is undergoing a rewrite and features listed in this README are to invoke interest and are not yet fully implemented.
Upon joining a new world, the player's divine parentage will be assigned. This will gift them certain abilities outlined in the Gods & Goddesses section. A player's Major Ability is triggered with the 'V' key by default. The Minor Ability is triggered with the 'C' key by default. The Passive Ability is in effect from the moment a player is claimed.
Bronze Ingots are able to be enchanted to become Celestial Bronze. Celestial Bronze is an extremely strong and durable metal that only affects divine creatures such as Demigods and monsters.
- Main Ability: Lightning Strike
- Calls down lightning.
- Minor Ability: Gust
- Pushed back all surrounding entities.
- Passive Ability: Flight
- Allows player the ability to fly.
- Main Ability: Water Jet
- Shoots a water-projectile and damages any entity it impacts.
- Minor Ability: Riptide
- Launches the player out of a body of water.
- Passive Ability: Water-breathing & Water-healing
- Allows player to both breath under water and be healed by it.
- Main Ability: Summon Undead
- Summons an undead warrior to protect the player.
- Minor Ability: Uncover Treasure
- Mines resources from the 3x3 area beneath the player.
- Passive Ability: Undead Apathy
- Causes undead mobs to leave the player alone.
- Main Ability: Aegis Aura
- Provides player with invulnerability for a short period of time.
- Minor Ability: Parry
- Allows player to take an enemy's weapon.
- Passive Ability: Battle Prowess
- Increases player's attack speed.
- Main Ability: Rage
- Provides player with a short burst of increased strenth, attack speed, and movement speed.
- Minor Ability: Battle Cry
- Player causes the weakness affect on all entities surrounding them.
- Passive Ability: Battle Strength
- Increases player's attack strength.
- Main Ability: Light Ray
- Cast a ray of light damaging any entity it collides with.
- Minor Ability: Vitakinesis
- Heal entities (Hold shift to heal player)
- Passive Ability: Infinity
- Gifts player the Infinity enchantment for bows without having to enchant the item.
- Main Ability: Famine
- Induce weakness and hunger in entities surrounding the player.
- Minor Ability: Harvest
- Harvest and replant crops surrounding the player.
- Passive Ability: Growth Aura
- Causes crops surrounding the player to grow at an increased rate.
- Main Ability: Induce Madness
- Cast nausea and weakness to entities surrounding the player.
- Minor Ability: Sustain
- Fill player's hunger and saturation.
- Passive Ability: High Tolerance
- Immune to the poison effect.
- Main Ability: Invisibility
- Causes the player to become invisible.
- Minor Ability: Teleport
- Allows the player to teleport over short distances.
- Passive Ability: Speed
- Increases player's speed.
- Main Ability: Fireball
- Cast a fireball that damages any entity it collides with.
- Minor Ability: Weaponsmith
- Heal durability on any tool or weapon.
- Passive Ability: Fireproof
- Player is immune to fire damage.
All materials can be used to craft all tools, weapons, and armor. Comparable to the items able to be crafted with iron.
Custom bows, crossbows, scythe, dagger, and specialized weapons mentioned Rick Riordan's LostHeroes series.
Sacrificing specific items will grant the player blessings from the gods.
- Rick Riordan for a wonderful book series.
- @crazyotters for textures and logos.
- All of those in the Discord who have supported the development.