Poble
Starting off with the most common ore, Poble!
Poble can be mined with a wooden pickaxe. You can only craft tools with it, but not armour. It is better than stone, but not better than iron, plus it doesn't require any smelting, which means you can craft from it straight away!
Generation
Poble spawns in all the biomes in the game in The Overworld. The minimal generation height of Poble is -64 and maximal is 60, which is actually pretty good! Furthermore, the number of groups of Poble is 64 and the number of Poble in a group is 32, which makes this ore really, really common!
Fun and interesting facts about Poble!
- Poble was the first ore ever made in Many More Ores
- Poble is actually a rock, that's why you can't make any armour from it!
- Poble had its texture changed 3 times!
- Poble in the mod version 1.9.4 to version 1.9.4a didn't have any sound, because of some random glitch, which will be fixed in the upcoming 2.0 release
- Poble at the start was dark, then it's texture was light, and again it was changed to very dark!
- The name was inspired from cobblestone shortcut, cobble!
Quick image of Poble in a cave
Chathil
The next ore I will be talking about is Chathil!
This ore also has a deepslate type! Chathil can also be mined with iron tools and so on, which makes it stronger than iron!
Generation
Chathil and Deepslate Chathil are icy ores, which means they generate only in cold climates (for example snowy taiga!). The minimal generation of normal Chathil Ore is 20, maximal is 45, number of groups per chunk is 8 and number of Chathil Ore in a group is also 8. When it comes to the Deepslate Chathil Ore, the minimal generation height is -40, maximal is 0 and the number of groups and number of ores in a group is the same one as in regular Chathil Ore.
Fun and interesting facts about Chathil Ore!
- Chathil was the second ever ore created in Many More Ores
- Chathil had its texture changed 2 times
- The name came from the word "chilly" (as from cold)
- Chathils Ore block and ingot textures were changed 2 times
Quick image of Chathil Ore in a cave!
Tobrine
Another ore I will be talking about is Tobrine!
Tobrine can be mined with stone and above, which makes it stronger than stone! Also, Tobrine has a deepslate type (and yes, I will always say that with next ores... Well, most of them). Anyway, let's jump onto the details!
Generation
Tobrine and Deepslate Tobrine generate only in jungle biomes, that's why they are actually quite rare. The minimal generation height of normal Tobrine Ore is 35, maximal is 55, average number of groups in a chunk is 15 and average number of Tobrine ores in a group is 10. The Deepslate Tobrine Ore has a minimal generation height of -35, maximal 0, average number of groups per chunk is 15 too and the average number of ores in a group is also 10.
Fun and interesting facts about Tobrine Ore!
- Yup, you've guessed - Tobrine was the third ore ever made in Many More Ores
- Tobrine is brown, because the jungle is also brown, so I wanted it to fit the climate ;)
- The name doesn't have any reference, it just randomly popped into my head (lol)
- Tobrine Ore texture was changed 4 times!
Quick photo of Tobrine Ore in a cave!
Gaspium
Well, now it comes to Gaspium, the gas ore.
And yes, it does have deepslate type, which is actually just a tiny bit more rare than normal one. Both of these ores can be mined with diamond tools and above, which again you've guessed - it makes Gaspium stronger than diamond. Gaspium pickaxe is used to mine Askium Ore for better tools and armour.
Generation
Gaspium and Deepalste Gaspium generate in all of the biomes in the game. That makes them more easier to find and they are actually more common than diamonds. The minimal generation of Gaspium Ore is 0, maximal is 15, average number of groups is 5 and the average number of ores in a group is also 5. When it comes to Deepslate Gasium Ore, the minimal generation height is -64, maximal is -40, average number of ore groups per chunk is 4 and the number of ores in a group is also 4.
Fun and interesting facts about Gaspium!
- Gaspium was the ore created in the pre-alpha stage (4th one)
- The reason why I picked the name to be "Gaspium" is because of the word "Gas" and no, not the fart haha
- Gaspium had its texture changed 2 times
Quick image of Gaspium in the cave!
Askium
Now it's time for Askium!
To mine Askium Ore, you need Gaspium pickaxe. Also, Askium is the second strongest material in this mod. Askiums Deepslate type is more rare.
Generation
Askium Ore generates only in mountain biomes. The normal type is generating really high in the mountains and the deepslate one is generating extremely low in the ground. The minimal generation height of Askium Ore is 70, maximal is 100, the average number of ore groups per chunk is 3 and average number of ores in a group is also 3. When it comes to Deepslate Askium Ore, the minimal generation height is -62, maximal is -55, average number of ore groups is 2, average number of ores in a group is 3.
Fun and interesting facts about Askium!
- Askium Ore had its texture changed only 1 time!
- I thought about the name randomly (just popped into my head)
- Askium is the second most rare ore in the mod!
- Askium is the second most powerful material in the mod!
Quick image of Askium on and under a mountain!
Blaerium
Let's take a look at Blaerium!
To mine Blaerium, you will need an Askium pickaxe. Blaerium takes a bit longer to mine than any other ore and it is the best material in this mod. It drops Blaerium Scrap, which you will need 4 + 4 iron ingots, in order to craft Blaerium Ingot. Quite a hard task, right?
Generation
Blaerium ore is very rare to find. It may/will take you much longer to find it than any other ore in this mod. Luckily, there is a Deepslate Blaerium type, which spawns in the most deep levels. Blaerium spawns only in badlands biomes, which already makes it a challenge, because badlands are quite rare. For normal Blerium Ore, the average amount of ore groups per chunk is 4, average number of Blaerium per group is 3, the minimal generation height is 30, and the maximal generation height is 50. When is comes to Deepslate Blaerium Ore, the average amount of ore groups per chunk is 4, average amount of Deepslate Blaerium in a group is 3, minimal generation height is -60, and the maximal generation height is -40.
Fun and interesting facts about Blaerium!
- Blaerium is also known as "The Old Rock"!
- Blaerium for now is the only ore type in this mod, that has its own advancement!
- The reason why the advancement "The Old Rock" is called that, is because in the badlands, there is a gigantic number of dead bushes and also wild west-like ground from which we can assume that this biome is really old. That's why the advancement is called "The Old Rock".
Quick image of Blaerium in a cave!
Modrine
Dimensions to generate in: Overworld
Biomes to generate in: Savanna Biomes
Average number of ore groups per chunk: 14
Average number of ores in a group: 9
Minimal generation height: 30
Maximal generation height: 60
Rothine
Dimensions to generate in: Overworld
Biomes to generate in: Swamp Biome
Average number of ore groups per chunk: 15
Average number of ores in a group: 10
Minimal generation height: 50
Maximal generation height: 64
Hocralt
Dimensions to generate in: The Nether
Biomes to generate in: Every single one
Average number of ore groups per chunk: 10
Average number of ores in a group: 4
Minimal generation height: 0
Maximal generation height: 30
Eskial
Dimensions to generate in: The Nether
Biomes to generate in: Every single one
Average number of ore groups per chunk: 7
Average number of ores in a group: 7
Minimal generation height: 0
Maximal generation height: 25
Loscalt
Dimensions to generate in: The Nether
Biomes to generate in: Every single one
Average number of ore groups per chunk: 6
Average number of ores in a group: 6
Minimal generation height: 0
Maximal generation height: 22
Poflese
Dimensions to generate in: The Nether
Biomes to generate in: Every single one
Average number of ore groups per chunk: 20
Average number of ores in a group: 10
Minimal generation height: 0
Maximal generation height: 128
Akril
Dimensions to generate in: The Nether
Biomes to generate in: Every single one
Average number of ore groups per chunk: 32
Average number of ores in a group: 32
Minimal generation height: 0
Maximal generation height: 256
Scalium
Dimensions to generate in: The End
Biomes to generate in: Every single one
Average number of ore groups per chunk: 5
Average number of ores in a group: 5
Minimal generation height: 25
Maximal generation height: 60
Vupline
Dimensions to generate in: The End
Biomes to generate in: Every single one
Average number of ore groups per chunk: 5
Average number of ores in a group: 5
Minimal generation height: 25
Maximal generation height: 60
1.19 Version of the mod + full release is just around the corner! Be patient guys.
04/10/2022 - 12000 Downloads. Thank you all <3